![]() ![]() In v1 AutoHotkey fails there because most advanced users tend to avoid the GUI commands, labels - therefore they are not useful to the users that want AutoHotkeys advanced features. The jump to parameterless functions is the easiest if you start with parameterless functions.Īll languages focus on their advanced users and create an environmet in which advanced users can use all parts of the language easily. Where they have functions called from or inside of labels, and labels that are contained within functions. And as can be seen within numerous scripts, people can and do use both at the same time. Then the jump from labels to parameterless functions becomes small, and from there the jump to functions with parameters. The concept of labels is just more simple to explain and initially use. And the AutoHotkey language is introduced by those label features, by the vast majority of sources when a Google search is done.Īs I mentioned, it's not that functions are unexplainable (particularly parameterless functions), but rather that non-programmers would not of had experience with them. Quite a large segment of users enjoy using labels, g-labels, and hotkey labels. As clearly that's not the case, it should be clear that something else is at work. ![]() If functions were so easily understood, then that would be evident on this and those forums. While you might believe this to be true, I was not the one who taught vast numbers of users on the AutoHotkey forums, Reddit, or Stackoverflow. Thus it would be useful for the majority, as oppose to the minority. A language can be good at doing both, the easy and difficult. ![]() If it become no different than the other languages that exist, then it loses it's luster and appeal. I think one of the main points of AutoHotkey is ease of use and understanding. Unless of course you were making things that were difficult in other languages, and making them easier in AutoHotkey. It would likely create a convoluted and difficult to use language, that would be understood and useful to the few, not the many. To have a language that only focused on advanced features and techniques, would probably eliminate the vast majority of users. Which features are used would be relative to the ability and experience of the user, contrasted against the types of tasks they are faced with and wish to perform. I think there is a disconnect in this logic. With that stated, I do acknowledge that a developer would have a different mindset about such, but then how many users are developers? Which is why WinBatch, AutoIt, and AutoHotkey came about. I dare say many don't want to use C++ or rather have an easier alternative. If people are using AutoHotkey and not C++, then perhaps it should be clear why this is so. We could make the argument that AutoHotkey doesn't need ControlClick or WinActivate, that instead we should use the equivalent function in C++. It might be that you are confusing AutoHotkey having features that are not usually available in traditional programming languages as being bad. We could just strip AutoHotkey down, until it looks just like the C++ that it came from. Why even use AutoHotkey? Just start using C, C++, Object Pascal, etc. To remove key features that AutoHotkey is known for and those things that makes it easy to use, is to make it the equivalent of any other traditional language. Removing labels will make things more difficult, not easier. You also can't design a language or its features for the people that don't even use it. To me it seems like you are not very good at explaining things, or maybe your personal opinions about the difficulty of functions seeps through and affects people. Going by 2 the presence of labels does cause issues for these people. While not everyone uses advanced features all the time the people that do should be the focus when creating these features. If they want advanced features they probably need to learn the advanced techniques. That useless clutter makes the language more difficult.ģ) We are talking about the creation of GUIs which is very much part of usage beyond automation. You can't have the exact same way to reference them both since they are on separate namespaces. I say we remove the label pitfall to make things easier on people.Ģ) you need special syntaxes to use both. 1) isn't that a point to remove labels and hotkey labels entirely, so that people don't waste their time learning them when they generally aren't that useful for the language? ![]()
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![]() ![]() If warm temperature and humidity occur at this time, much of the foliage is killed. In most cases, early blight damage will be limited to the lower third of the tomato plant. As the spots expand, tissue surrounding the spots may turn yellow. These spots enlarge and concentric rings in a bull's-eye pattern are visible in the center of the diseased area. The fungus is first observed on the plants as small, brown lesions mostly on the older foliage. Photo credit: Penn State Master Gardener Program Low leaves that drip with morning dew provide perfect conditions for early blight.Įarly Blight. The fungus needs a wet surface to germinate and grow. Spores can spread to tomatoes in spring via wind or splashing rain. Prevalent throughout the United States, the fungus survives on infected debris in the soil, on seed and volunteer tomato plants, and other solanaceous hosts, such as Irish potato, eggplant, and black nightshade. Early blightĮarly Blight is caused by the fungus Alternaria solani, which is present worldwide wherever tomatoes are grown. Corn, an excellent rotation crop with tomatoes, supplies large amounts of organic matter and does not promote the growth of disease organisms that attack tomatoes. Ideally, any cover crop or crop preceding tomatoes should be members of the grass family. Tomatoes and related vegetables, such as potatoes, peppers, and eggplant, should not be planted in the same area more than once in three years. A good amount of organic matter will increase yield and reduce production problems. Tomatoes ( Solanum lycopersicum) can be grown in almost any moderately well-drained soil. Whether tomatoes are grown in pots, raised beds, or in a truck patch, homeowners need to be aware of tomato diseases.ĭisease can strike quickly and be difficult to diagnose. Of these, tomatoes win the prize as the most popular vegetable grown in backyard gardens across America. As vegetable gardeners, we look forward to harvesting armfuls of produce throughout the growing season. ![]() ![]() ![]() Playgrounds was used by Apple to publish Swift tutorials and guided tours where the REPL advantages are noticeable. This type of development environment, known as a read-eval-print loop (or REPL) is useful for learning, experimenting and fast prototyping. They have the capability of evaluating and displaying the results of single expressions as they are coded (in line or on a side bar), providing rapid feedback to the programmer. Playgrounds provide a testing ground that renders developer code in real time. The original version of the feature was announced and released by Apple Inc on June 2, 2014, during WWDC 2014. The Playgrounds feature of Xcode provides an environment for rapid experimentation and development in the Swift programming language. Starting with Xcode 5.0, GDB was no longer supplied. Starting with Xcode 4.3, the LLDB debugger was also provided starting with Xcode 4.5 LLDB replaced GDB as the default back-end for the IDE's debugger. Up to Xcode 4.6.3, the Xcode suite used the GNU Debugger (GDB) as the back-end for the IDE's debugger. ![]() Starting with Xcode 4.2, the Clang compiler became the default compiler, Starting with Xcode 5.0, Clang was the only compiler provided. In Xcode 3.2 and later, it included the Clang C/C++/Objective-C compiler, with newly-written front ends and a code generator based on LLVM, and the Clang static analyzer. In Xcode 3.1 up to Xcode 4.6.3, it included the LLVM-GCC compiler, with front ends from the GNU Compiler Collection and a code generator based on LLVM. Up to Xcode 4.1, the Xcode suite included a modified version of the GNU Compiler Collection. ![]() The Xcode suite includes most of Apple's developer documentation, and built-in Interface Builder, an application used to construct graphical user interfaces. The main application of the suite is the integrated development environment (IDE), also named Xcode. ![]() Xcode also integrates built-in support for source code management using the Git version control system and protocol, allowing the user to create and clone Git repositories (which can be hosted on source code repository hosting sites such as GitHub, Bitbucket, and Perforce, or self-hosted using open-source software such as GitLab), and to commit, push, and pull changes, all from within Xcode, automating tasks that would traditionally be performed by using Git from the command line. Xcode includes the GUI tool Instruments, which runs atop a dynamic tracing framework, DTrace, created by Sun Microsystems and released as part of OpenSolaris. Using the iOS SDK, tvOS SDK, and watchOS SDK, Xcode can also be used to compile and debug applications for iOS, iPadOS, tvOS, and watchOS. These helped ease the transitions from 32-bit PowerPC to 64-bit PowerPC, from PowerPC to Intel x86, from 32-bit to 64-bit Intel, and from x86 to Apple silicon by allowing developers to distribute a single application to users and letting the operating system automatically choose the appropriate architecture at runtime. Xcode can build fat binary ( universal binary) files containing code for multiple architectures with the Mach-O executable format. Third parties have added support for GNU Pascal, Free Pascal, Ada, C#, Go, Perl, and D. Xcode supports source code for the programming languages: C, C++, Objective-C, Objective-C++, Java, AppleScript, Python, Ruby, ResEdit (Rez), and Swift, with a variety of programming models, including but not limited to Cocoa, Carbon, and Java. They can also be downloaded and installed without the GUI. Xcode includes command-line tools which enable UNIX-style development via the Terminal app in macOS. Registered developers can also download preview releases and prior versions of the suite through the Apple Developer website. It was initially released in late 2003 the latest stable release is version 14.3.1, released on June 1, 2023, and is available free of charge via the Mac App Store and the Apple Developer website. Xcode is Apple's integrated development environment (IDE) for macOS, used to develop software for macOS, iOS, iPadOS, watchOS, tvOS, and visionOS. IDE including tools for developing software for Apple platformsġ4.3.1 (14E300c) (June 1, 2023 7 days ago ( )) ġ5.0 beta (15A5160n) (June 5, 2023 3 days ago ( )) ![]() ![]() ![]() What's the gaming medium (OOTS, chat, e-mail etc.)?ĥ. I will take on alternates if there is enough interest.Ĥ. ![]() How many Players are you looking for? Will you be taking alternates, and if so, how many?įour players. The setting is Golarion, the town of Carrion Hill in Ustalav specifically.ģ. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)? "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. What 'type' or variant of game will it be (i.e. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)?Ģ. Without further ado, here's the big 16.ġ. Additionally, if at the end of this adventure everyone is hungry for more Lovecraftian horror style games I'd be more than willing to find a new adventure for us to play or even create one of my own. ![]() I hope to keep the general theme of this game very close to Lovecraft's vision, so a somewhat serious tone. All things considered I'd much appreciate players who can be devoted enough to post once per day to better move the game along. I'm new to the site but not to role playing games or DMing and would like to endeavour to run this adventure between my RL games as a play-by-post game on this forum. The adventure focuses on mystery and tracking down clues and witnesses as much as it deals with combat so there is potential for a good mix of skills, combat and role playing. PC's begin play at 5th level and will have an opportunity to to reach level 6-7 before the adventures madness-inducing conclusion. Lovecraft, and more specifically The Dunwich Horror. It's a pathfinder module set in Golarion, specifically in Ustalav, that is heavily inspired by the writings of H.P. Hello folks, I'm looking to run a favorite adventure of mine, Carrion Hill. The twisted alleys of the city, spreading panic before it and leavingĭestruction in its wake. Yet this morning, a dreadful recrudescence rises from the depths of Original inhabitants - vile and depraved cultists of the Old Gods. Sinister scholars and curious minds know the true nature of the hill's Swamps in eastern Ustalav, yet its rulers have shifted many The strange city of Carrion Hill has long loomed over the surrounding ![]() ![]() There are four joytoys in Night City that V can sleep with, regardless of gender. Following this, during For Whom the Bell Tolls the romance can be briefly continued. Johnny romances Rogue while controlling V's body. Johnny romances Ruby while controlling V's body. V automatically experiences this romance through Johnny's memories. ![]() Meredith will eventually text V during Act 2, and replying to her nicely will launch Venus in Furs.Ī netrunner and girlfriend of Johnny Silverhand in 2013. Afterwards, it doesn't matter if you take the chip or not, as long as there is a violent outcome with the Maelstromers. Instead, the majority will be a one-time event.ĭuring The Pickup quest, V must choose to meet Meredith and not insult her directly in any conversation with her. Throughout the game, V may encounter a number of characters whom can be romanced but won't count as full-fledged relationships. Relationships CharacterĪ Rockerboy and former member of Samurai. The character V chooses is then considered V's primary romantic interest, and plays a role in the game's various endings. However, during Nocturne Op55N1, V will have to choose which of the two to call one last time. Male V can romance both Panam and Kerry, while female V can romance both River and Judy. If V's body and voice match, they can pursue romances with two characters simultaneously with no consequences. ![]() Lifepath or genitalia do not affect romance (for example you can romance Judy as a female V with a penis as long as you have feminine body type and voice, and River will romance a male V as long as he has a feminine body type). Characters have their own preferences as to who they are interested, dependent on V's body type of choice and gender-dependent voice. 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OzSpy has two Spy Shops in Melbourne and has been helping the Melbourne community since 1998. ![]() Spy cameras are very common and ideal for leaving in your home when you go out, watching over the elderly, or for your office if you have staff with sticky fingers. ![]() ![]() Multi-User Plan: Used for 10+ iOS devices, $79.99/Year.Lifetime Plan: Used for 5 iOS devices, $69.99.Yearly Plan: Used for 1 iOS device, $49.99/ Year.Quarterly Plan: Used for 1 iOS device, $45.99/3 Months.That means you have to buy one of the licenses below to unlock the iCloud activation lock or remove other locks on your device. ![]() AnyUnlock provides you with a free trial version, but this version is extremely limited and won’t be able to remove the iCloud lock on your iPhone. Yes, it is free, but comes with restrictions. Is AnyUnlock iCloud Activation Unlocker Free? 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If you want answers to all these questions, you are in the right place because, in this article, we will provide you with an AnyUnlock iCloud Activation Unlocker review. ![]() When you have forgotten the passcode of your iOS device and are locked out of your iPhone or iPad. ![]() ![]() It’s also largely unimportant, as the focus is mostly on the run-and-gun, hack-and-slash gameplay. Told largely through beautifully illustrated scenes, It’s a bit rubbish. The narrative is weaved together from bits of the original game’s story, and the typical nonsense generally appropriated from Asian cultures. In addition to slashing sword skills and gratuitously violent gun-play, Wang is able to use demonic magic to kick demon derriere. With the annoyingly-voiced, smart-mouthed companion demon Hoji, Wang has to reunite three parts of the Nobitsura Kage to put an end to the monstrous menace. It’s up to Wang, naturally, to rid the world of the myriad demons and save the planet. Things obviously go rather wrong, and the world is plagued by a demonic invasion. More a re-imagining than a remake, Flying Wild Hog’s Shadow Warrior tells the tale of Lo Wang, an assassin who’s sent by his corporate overlord boss Zilla to retrieve a legendary sword the mystical Nobitsura Kage. It knows it’s tacky, immature, B-grade schlock, and runs with it. And that’s probably one of its most redeeming qualities. Though the game dispenses with much of the adolescent, stereotypically racist humour of the original, it’s still as juvenile as ever, filled with bad words, buckets of blood, bullets, and blades. it’s all about a bad ass Asian bloke with a puerile racially charged named Lo Wang. They’ve pretty much nailed it in their Shadow Warrior reboot. They seem to rather fancy the shooters of yore, having made Hard Reset, a shooter that tried in earnest to emulate that old-school appeal. The series has been given a thorough reboot kick in the balls thanks to the folks at Flying Wild Hog. ![]() It’s now out on consoles, and it’s a sterling port. When its reimagining was released on PC last year though, it was well received by fans of games from back then. Though it generated its own fans, it never quite managed the classic status of games like Duke Nukem 3D or Doom. Do you remember the halcyon FPS days in the 90’s? Where everything was a Doom clone – but among all of those clones and wannabes, we got games that could be considered classics in their own right? 3D Realms’ Shadow Warrior was not one of those games. ![]() ![]() ![]() I am using the 12 April 2013 version of LAMMPS. I change "full" to "molecular" to get rid of the charges section. In case it's relevant, my data file was put together in VMD 1.9.1 with topotools, using the command, If anyone can spot my mistake, I'd greatly appreciate the help. ![]() I hope I'm not missing something obvious here, but I'm a little baffled. They also include the charges section, and I completed the tutorials without any issue. I compared my input files to those used in the second part of the tutorials. Kohlmeyer's tutorials to help me do this. I just can't figure out why the format is wrong when I try to include them. This makes sense - of course the charges are required to compute coulombic forces. Obviously, this is a result of a command in my input file: ![]() In its place, I get another error: "Pair style lj/cut/coul/dsf requires atom attribute q (./pair_lj_cut_coul_dsf.cpp:266)". However, if I eliminate the charges column, the error goes away. I can "fix" one, but the fix causes the other and vice versa. I have searched for my error, but could not find anybody who had the same problem. ![]()
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